
Published December 28, 2016 · Updated March 10, 2026
You put a lot of work into your Kickstarter campaign, and it paid off — you met your funding goal. But the campaign ending isn’t the finish line. Now it’s time to turn a successful crowdfunding campaign into a sustainable business.
The good news: the odds are in your favor. Research by Mollick & Kuppuswamy at Wharton found that over 90% of successfully funded Kickstarter projects remained ongoing ventures 1-4 years later, and 32% reported yearly revenues exceeding $100,000. Your campaign isn’t just a one-time event — it’s a launchpad.
Even more encouraging: Mollick’s “Containing Multitudes” study (2016) found that every dollar raised via Kickstarter generated a mean of $2.46 in additional revenue outside the platform. The money you raised on Kickstarter is just the beginning.
Your Kickstarter page continues to exist after your campaign ends and will often rank well in search results for your product’s name. New visitors will find it long after the campaign closes.
Update your page on the last day of your campaign — once the deadline hits, you won’t be able to edit it. Include links to your online store and website so future visitors know where to find your product.
Continue posting Kickstarter updates even after the campaign: production progress, shipping timelines, and store launch announcements. This keeps your backer community engaged and drives traffic.
Before you can sell, you need to fulfill your backer rewards. Kickstarter’s fulfillment report, sampling 65,326 successfully funded projects, found that failure to deliver rewards was relatively rare at around 9%. But over 75% of projects deliver later than expected — so plan realistic timelines.
Most successful campaigns use a pledge manager to handle post-campaign logistics:
Late pledges and add-on purchases through pledge managers often generate 10-20% additional revenue beyond your campaign total. This is part of how Mollick’s $2.46 revenue multiplier works in practice.
For physical fulfillment:
van Otterloo’s research (2022) found that only about 30% of crowdfunded projects delivered on time or within six months. Use a fulfillment partner to avoid becoming a cautionary statistic.
Make your product available online as soon as your campaign ends. Even if you can’t ship immediately, set up pre-orders:
Marketing doesn’t stop when the campaign ends:
Physical retail puts your product in front of a different audience — impulse buyers who browse shelves.
Retailers have standards your packaging must meet:
Set an MSRP (Manufacturer’s Suggested Retail Price) at 4-5x your manufacturing cost. Stonemaier Games’ pricing guide walks through the math in detail:
Research similar products to ensure your MSRP is competitive.
Distributors have relationships with retailers nationwide and handle warehousing, packing, and invoicing. Research which distributors carry products similar to yours and verify you can meet their minimum inventory requirements. The Indie Game Alliance can help indie creators navigate distribution.
You don’t need a distributor. Start with local stores — visit in person, ask to meet the buyer, and bring a sample. For distant stores, email first and follow up by phone. If you have fans in other cities, enlist them as a street team.
Conventions are excellent for meeting retailers, distributors, and customers. Come prepared with business cards, product samples, and a polished pitch. Stegmaier’s convention guide is a great resource for maximizing your time at events.
Some crowdfunded products get picked up by established publishers. A fully-realized product with a proven audience is a strong pitch. Each publisher has their own submission guidelines, so research thoroughly.
Selling after the campaign takes real work, but the data shows it pays off — 90%+ of funded projects become ongoing businesses, and many creators go on to run even more successful follow-up campaigns.
Ready to plan your next campaign? Check out our guides on How to Start a Kickstarter and Marketing Your Campaign.